The Purge
Real Guns + Video Games - Printable Version

+- The Purge (https://thepurge.net/forum)
+-- Forum: Public (https://thepurge.net/forum/forum-5.html)
+--- Forum: Off Topic (https://thepurge.net/forum/forum-17.html)
+---- Forum: Guns, Blades and Survival (https://thepurge.net/forum/forum-35.html)
+---- Thread: Real Guns + Video Games (/thread-7143.html)



Real Guns + Video Games - Skaag - 08-07-2009

<!-- m --><a class="postlink" href="http://gizmodo.com/5332305/half+life-played-with-real-guns-is-jack-thompsons-wet-dream">http://gizmodo.com/5332305/half+life-pl ... -wet-dream</a><!-- m -->

As cool as the gun part is, watching them killing zombie things with sticks was awesome.


Re: Real Guns + Video Games - Thudz - 08-07-2009

Pretty cool. If they can work in measuring the force of the impact you could get different results from different caliber weapons. That little .22 Ruger may require three or four shots to kill while a .357 or .44 Magnum may only require one.


Re: Real Guns + Video Games - Skaag - 08-07-2009

The game itself could just cycle the "type" of weapon and apply the different effects. Fire rate, accuracy variance, and other such factors though would be harder all with 1 gun. Not to mention the fact you are blowing holes into your screen hehe.


Re: Real Guns + Video Games - Thudz - 08-07-2009

Skaag Wrote:The game itself could just cycle the "type" of weapon and apply the different effects. Fire rate, accuracy variance, and other such factors though would be harder all with 1 gun. Not to mention the fact you are blowing holes into your screen hehe.


But that eliminates the reality of actually firing the different guns which is what they are going for here. The is a big difference in reality between firing the Ruger .22 he used and a large caliber handgun. For one the recoil on that Ruger is neglible while the recoil on say a .44 Mgnum is significant enough that it takes you a second or two to get back on target. If they are going for reality they need to take the next step and support different weapons. Which means they'll need a different backdrop that can take the abuse.


Re: Real Guns + Video Games - Skaag - 08-07-2009

Good point