03-01-2003, 03:46 PM
Just as a sidenote, I picked up Master of Orion 3 for a little fun on the side. I loved MOO and MOO2, so was hoping to get some entertainment out of this.
Bleh, it sucks. Total borefest.
Moo2 was completely turn based and quite intricate as designing ships, picking research and controlling battles was all in your hands, not to mention picking what to build on your planets and so forth.
Moo3 is almost 100% automated. You have almost 0 input into the technology tree, ship design can be done manually, but you'll just spend 15 minutes finding the most effective combination of weapons which is, incidentally, precisely what the computer would have spit out instantly if you pushed "autobuild", so no point in manually doing that. Battles are sort of a crappy RTS type thing, like Homeworld gone all wrong. You can control them yourself, but there again, you're better off just letting the computer do it while you watch. Ground combat (and some other areas of the game) have options which are not, in any way, explained anywhere either in the book or the in-game help, so you're more or less picking at random (and there again, you can just let the computer pick what to do, which is probably best).
I won a game set to "Hard" and feel like I didn't really do much. With all the automation, there's almost no input left for the player to provide.
...
On the bright side, C&C:Generals is a lot of fun, if you like RTS.
Bleh, it sucks. Total borefest.
Moo2 was completely turn based and quite intricate as designing ships, picking research and controlling battles was all in your hands, not to mention picking what to build on your planets and so forth.
Moo3 is almost 100% automated. You have almost 0 input into the technology tree, ship design can be done manually, but you'll just spend 15 minutes finding the most effective combination of weapons which is, incidentally, precisely what the computer would have spit out instantly if you pushed "autobuild", so no point in manually doing that. Battles are sort of a crappy RTS type thing, like Homeworld gone all wrong. You can control them yourself, but there again, you're better off just letting the computer do it while you watch. Ground combat (and some other areas of the game) have options which are not, in any way, explained anywhere either in the book or the in-game help, so you're more or less picking at random (and there again, you can just let the computer pick what to do, which is probably best).
I won a game set to "Hard" and feel like I didn't really do much. With all the automation, there's almost no input left for the player to provide.
...
On the bright side, C&C:Generals is a lot of fun, if you like RTS.