The Purge

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Game Design Theory

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Important Threads

  1. Wargame vs "Living world" (86 Replies)
  2. Outline (0 Replies)

Threads

  1. What are you thoughts on slavery in-game? (13 Replies)
  2. Skillful Gameplay (2 Replies)
  3. "The Sword That Was Broken" (5 Replies)
  4. Particle Effects! aka I Can't See Shit (3 Replies)
  5. Stretching the blob to allow for massive battles (24 Replies)
  6. Market Design (4 Replies)
  7. has to have been posted (16 Replies)
  8. FPS Mod Idea: Vampires (4 Replies)
  9. Who should run the graphics poll? (9 Replies)
  10. Slamz' Law of Density (35 Replies)
  11. differences in teams = more fun (8 Replies)
  12. Mini-Games (7 Replies)
  13. Stupid shit that shouldnt be in a pvp mmo (10 Replies)
  14. What should leveling up get you? (8 Replies)
  15. Death (19 Replies)
  16. The Eternal Noob (14 Replies)
  17. Inventory management (2 Replies)
  18. PvP RPG Class Design (17 Replies)
  19. Crafting (58 Replies)
  20. Heroes (32 Replies)
  21. Gold Availability/economy (12 Replies)
  22. Stop the linear leveling (24 Replies)
  23. MMOs vs SPGs and keeping MMOs focused (17 Replies)
  24. "Guard Towers" (2 Replies)
  25. Locomotion - Flying (5 Replies)
  26. "Questing" vs "Grinding" (16 Replies)
  27. PvE gear VS. PvP gear (8 Replies)
  28. The Ideal Purge Game (33 Replies)
  29. Teams (20 Replies)
  30. The One Rule (16 Replies)
  31. Question... (12 Replies)
  32. Value of Kill vs Rate of Killing (22 Replies)
  33. Guild based vs faction based (36 Replies)
  34. PvP game design (0 Replies)
  35. AoE Effects (0 Replies)
  36. Combat and Restoration (0 Replies)
  37. Best setting (0 Replies)
  38. Best features of past games (0 Replies)
  39. Pitfalls from past games (0 Replies)
  40. Progression (Price of Admission) (0 Replies)
  41. Skill Based System. (0 Replies)
  42. Travel (0 Replies)
  43. Friendly fire as a game pitfall. (0 Replies)
  44. MMO accountability (0 Replies)
  45. DRM (0 Replies)
  46. Non-gear based pvp (0 Replies)
  47. Night vs Day (0 Replies)
  48. Micro-transactions (0 Replies)
  49. Stick to the basics (0 Replies)
  50. Killing the Holy Trinity (0 Replies)
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