10-11-2018, 10:39 AM
Right now I'm running with:
Storyline fighter
Storyline barbarian
Half-orc rogue (thug)
Dwarf crusader
Human paladin (the one that gets to pick a guard target and has bonuses for that target)
Human evocation sorc with fire elemental bloodline (my character, basically I was going for a Warhammer Bright Wizard. All fire all the time.)
Sidelined mercs:
Human wizard (necro specialist)
Half-elf ranger
The original plan was to tank with the crusader backed up by the paladin and then sorc/necro/ranger/rogue with the rogue set to switch between ranged and melee as needed. Needing to bring storyline people has thrown off my intended plan and made me melee heavy. I think I'll boot the barbarian and bring back my necro. She's a specialist so her fears actually land.
Sorc evocation specialist is kinda nice too. His piercing screams actually land as well, so I have decent crowd control capabilities.
Storyline fighter
Storyline barbarian
Half-orc rogue (thug)
Dwarf crusader
Human paladin (the one that gets to pick a guard target and has bonuses for that target)
Human evocation sorc with fire elemental bloodline (my character, basically I was going for a Warhammer Bright Wizard. All fire all the time.)
Sidelined mercs:
Human wizard (necro specialist)
Half-elf ranger
The original plan was to tank with the crusader backed up by the paladin and then sorc/necro/ranger/rogue with the rogue set to switch between ranged and melee as needed. Needing to bring storyline people has thrown off my intended plan and made me melee heavy. I think I'll boot the barbarian and bring back my necro. She's a specialist so her fears actually land.
Sorc evocation specialist is kinda nice too. His piercing screams actually land as well, so I have decent crowd control capabilities.