11-15-2011, 04:07 PM
What do you feel is the main motivation for players in a non-gear based pvp game such as; Eve, PotBS, Planetside, cRPG, Shadowbane? (any other examples?)
How do you keep players interested if gear plateaus within a month or 2 of playing?
How do you keep players interested if gear plateaus within a month or 2 of playing?
[should not have shot the dolphin]
