12-28-2011, 10:18 AM
I agree that PvP focused games need goals just as much as PvE focused games. I like pitting myself against people but just endless meaningless fights gets repetitive. That is what I liked about DAoC and Warhammer - there was an objective to the PvP. In DAoC I liked the way that holding towers, keeps, and relics had an impact on your team as a whole. There was an incentive to get out there and take enemy territory. Warhammer had a really good idea with the moving front line of the war between the two sides, pushing toward the enemy capital. Of course, their PvP all fell apart once you got to the capital which was sad.
You need to give your players a reason to fight. This is the big place where Rift falls down in PvP. There are very few reasons to get out there and mix it up with the enemy. Part of the reason for this is that they have made travel too easy, especially getting into dungeons. In EQ if you wanted to raid the Temple of Veeshan then your whole raid force had to cross multiple zones on foot to get to the objective. This gave all kinds of opportunities to run into an enemy and get in a fight for the right to raid that content. Getting there was part of the fun. Rift has completely missed the buss here with letting everyone just teleport in.
You need to give your players a reason to fight. This is the big place where Rift falls down in PvP. There are very few reasons to get out there and mix it up with the enemy. Part of the reason for this is that they have made travel too easy, especially getting into dungeons. In EQ if you wanted to raid the Temple of Veeshan then your whole raid force had to cross multiple zones on foot to get to the objective. This gave all kinds of opportunities to run into an enemy and get in a fight for the right to raid that content. Getting there was part of the fun. Rift has completely missed the buss here with letting everyone just teleport in.
Zirak / Thanoslug in lots of MMOs
![[Image: homicidal.jpg]](http://www.thanoslug.com/images/homicidal.jpg)
"Consensus: The process of abandoning all beliefs, principles, values, and policies in search of something in which no one believes, but to which no one objects; the process of avoiding the very issues that have to be solved, merely because you cannot get agreement on the way ahead." -Margaret Thatcher
![[Image: homicidal.jpg]](http://www.thanoslug.com/images/homicidal.jpg)
"Consensus: The process of abandoning all beliefs, principles, values, and policies in search of something in which no one believes, but to which no one objects; the process of avoiding the very issues that have to be solved, merely because you cannot get agreement on the way ahead." -Margaret Thatcher
