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Mark of a good game: how much there is to talk about
#2
I agree on the 6v6. The ship stat changing was fustrating to me especially as a national since you usually have replacement deeds for PvPing. If those deeds became outdated, then it was a waste.

Port battles too were a pain because ultimately it was a RvR game and if your 24+ member guild is doing the RvR and only 4 get into the actual battle, it got annoying.
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I've debated about going back to PotBS but really think they need to implement either a larger PvP radius or make it full PvP. The more I think about a full PvP map the more intense I think it would be with much more tactics and port hopping needed.

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PS2 unfortunately is falling into the not much forum chatter. I think it will lose its luster pretty quickly and honestly its already has started for me (even though I put some money into it). For an RvR game it really lacks overall strategy and is mostly a blitzing campaign.
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