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Wargame vs "Living world"
#81
Supposedly EQN is going to have a much more dynamic world using what they call 'emergent AI'. The director of development gave an example of orcs (11 min mark)

Orcs like: low traffic roads, gold from robbing people
Orcs dont like: cities, guards, getting their butts kicked.

He went on to stay that the game will constantly be polling information about locations and whats going on. That the orcs will be able to find another area suitable to their needs if they get ejected from a location.
[should not have shot the dolphin]
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