01-15-2014, 01:47 PM
Slamz Wrote:I think the roots of CC as we know it all come from PvE.
In general you are right but primarily because all PVE games are generally class based games.
Their have been maybe 2 skill based games that had PVE and PVP (UO and Shadowbane) so it is not like we have a big enough sample to say it is primarily a PVE problem.
CC going back to EQ was built to make classes useful and make them unique. Classes were used to promote things like the "holy trinity" (Tank, Healer, Mezzer) in order support multiplayer functions of PVE. Raiding, dungeon stomping etc.
PVE games are designed to put to use the classes they build. They don't design the PVE around putting a group together of 6 defensive tanks to go PVEing.
Their is no reason the PVE can't be designed that way but then what would be the point of classes?
