06-21-2017, 02:57 PM
(Incidentally this is why I cringe when people ask me to play port battle leader or PvP squad leader with a general non-Purge group, as if the reason we do so well was my leadership [you may laugh here]. With a Purge group, we don't need leaders in the usual sense of micromanaging a fight. Everyone can open the map and say "what the hell are you doing" but it's usually a genuine question: if I see a Purge doing something stupid there's like a 50% chance he's doing something stupid because he got tunnel vision and a 50% chance it's a great idea, following some opportunity he saw and tried to jump on. Maybe it worked and maybe it didn't but it was a good idea!
Trying to lead a pug group is usually a disaster because a lot of them are the aforementioned mindless zombies and there's about a 100% chance they are doing something stupid if you aren't precisely telling them what to do.
I don't like telling Purge what to do to that detail because frankly I can't envision everyone's situation with the full clarity that they can envision themselves. General calls like "fight" vs "run away" and general decisions on how and where to fight are still part of the call but I think we do best when everyone is given large sway over what they are individually doing. It's a very different style than you see other guilds doing.)
Trying to lead a pug group is usually a disaster because a lot of them are the aforementioned mindless zombies and there's about a 100% chance they are doing something stupid if you aren't precisely telling them what to do.
I don't like telling Purge what to do to that detail because frankly I can't envision everyone's situation with the full clarity that they can envision themselves. General calls like "fight" vs "run away" and general decisions on how and where to fight are still part of the call but I think we do best when everyone is given large sway over what they are individually doing. It's a very different style than you see other guilds doing.)
