(10-08-2018, 12:24 AM)Slamz Wrote: I also frown on the initial lack of choice in companions. If you don't play as a wizard then you aren't getting a wizard.
The companions you get to pretty much start with are:
Cleric (multiple past stag lord)
Tank (multiple past stag lord)
Barbarian
Bard (which can be played as a caster or rogue, your choice)
Rogue/Wizard (Octavia can be played as both or either since she is duel classed)
Fighter/Wizard (Regongar can be played as both or either since he is duel classed)
That pretty much covers the gambit depending on what you are.
You have access to 11 by level 4 or 5.
Some of the ones that chose to go on without you later will return. This is your max amount of options assuming you don't get them killed permanently. Which you can do if they die while under deaths door. Deaths Door gets applied when they get killed in a combat and go below -5ish (not sure of the exact number), if they die again while under deaths door they die forever. You will see their portrait as red splashes of blood over it if they have Death's Door applied.
i.e., say you are fighting a tough mob and one of your guys gets critted and sits at -10. You heal them up during a battle and now deaths door is applied to them and they get critted again and go to -10. They are dead for good. They just become bones. I have no idea if raise the dead works.

