OK, i downloaded it. I am thinking grindy was the reason we passed. The skill trees look pretty comprehensive (think something like Path of Exile) and you have to progress through the skill tree by doing stuff, eg. Mine 10,000 ore for next level along mining tree. Craft 3000 x for X tree, etc. You don't pick a class -- what gear you put on dictates what 'class' you are (presumably you do have to pick trees to advance your skills further as well).
They give you "premium" access which has the built in accelerators for initial 3 days for free after which you have to buy it. If the amount of harvest/craft X gets larger the deeper you go, I can see how that would encourage you to have to buy the premium perks vs. using the base free to play game. So while not pay to win -- clearly pay to not click the same things 10000 times perhaps.
Given it is free to play, may be interesting to pop into and see what trouble we can stir up - the comments seemed to making it interesting when both the most helpful positive and negative comments both talk about PvP being hardmode.
They give you "premium" access which has the built in accelerators for initial 3 days for free after which you have to buy it. If the amount of harvest/craft X gets larger the deeper you go, I can see how that would encourage you to have to buy the premium perks vs. using the base free to play game. So while not pay to win -- clearly pay to not click the same things 10000 times perhaps.
Given it is free to play, may be interesting to pop into and see what trouble we can stir up - the comments seemed to making it interesting when both the most helpful positive and negative comments both talk about PvP being hardmode.
Too many games to fit in signature....
