05-28-2009, 09:59 AM
Theme?
-Life Cycle - i.e. Rate of Expansion release, addition of new content, irrelevancy of old content. Do we want people playing the same game for years? Or should a game be allowed to die to make place for new ideas?
Most importantly, how do you keep people's interest in the game after a character achieves max level aside from having them level yet another character? Or should that be the goal?
-Life Cycle - i.e. Rate of Expansion release, addition of new content, irrelevancy of old content. Do we want people playing the same game for years? Or should a game be allowed to die to make place for new ideas?
Most importantly, how do you keep people's interest in the game after a character achieves max level aside from having them level yet another character? Or should that be the goal?
Caveatum & Blhurr D'Vizhun.
![[Image: glarebear_av.gif]](http://thepurge.net/turnip/glarebear_av.gif)
![[Image: glarebear_av.gif]](http://thepurge.net/turnip/glarebear_av.gif)
