06-01-2009, 08:54 PM
Diggles Wrote:a good game needs to let player do what they enjoy and give them enough variety to keep themselves entertained. if you like combat, then you sell your services as a mercenary. people who enjoy RTS's more could contract you for different jobs...the way real questing should work.
Too many fantasy games focus completely on combat instead of the whole setup and circumstances of the combat.
you might need that wood because you are going to use it to construct a basic wood hill fort on the edge of an untamed wilderness, so your faction can hunt faster or have faster access to a rare resource in the area.
I agree regarding the variety of things to do. I actually made that a top level item in the outline when we started. While it may seem strange to have it's own heading, I agree its important. I learned that while playing WoW. Just as I was getting to the point where I'd had enough, I'd go fishing, or Battle Grounding, or Engineering etc.
"Hamilton is really a Colossus to the anti republican party. Without numbers he is an host within himself. They have got themselves into a defile where they might be finished but too much security on the republican part will give time to his talents and indefatigableness to extricate them. We have had only middling performances to oppose to him. In truth when he comes forward there is nobody but yourself who can meet him. His adversaries having begun the attack he has the advantage of answering them and remains unanswered himself. For God's sake take up your pen and give a fundamental reply to Curtius and Camillas" - Thomas Jefferson to James Madison
