06-08-2009, 07:14 PM
The Planetside Grief system worked so well that I can't even imagine a better system. Just incase you didn't play it Maull you were allowed 1000 grief points. Kills were worth like a 150 however just hitting a friendly could give you 2, 10 or 50 grief. It decayed during real time so if you wanted to actually drive, move, shoot or operate anything you had to be unlocked. Racking up 1000 points of grief would take you a couple of days to decay. So while you could waste your own team the penalty was severe enough to make you watch yourself with out going unchecked. However it wasn't to severe that you couldn't police your own team.
I always hovered around 100 to 200 grief and only really got to 1000 once when I was in my pounder clearing a hallway.
You had to be able to kill someone at least once. Their is always one moron screwing up the game. I will say being able to friendly fire others does make people behaive better in general.
Vllad
I always hovered around 100 to 200 grief and only really got to 1000 once when I was in my pounder clearing a hallway.
You had to be able to kill someone at least once. Their is always one moron screwing up the game. I will say being able to friendly fire others does make people behaive better in general.
Vllad
