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Purge Gaming?
#6
Yeah, that's a phenomena worth pondering.

Not, "why doesn't The Purge like to play with outsiders". We know the answer to that.

But rather, "why are so many outsiders such worthless, annoying, cock gobbling muffin heads?"


I don't recall it being like this in EQ. Maybe because back then, PC gaming was a more dedicated hobby and simply having a computer and an internet connection meant you were at least somewhat serious about it. I mean, VZ had some annoying people, some stupid people, some cheaters and some part-timers, but I think it was mostly full of gamers.

People these days tend to just be, on average, real clueless fell-off-the-tractor fucktards who couldn't find their own ass with both hands and a full body mirror. If hatred for pugs were corn flakes, The Purge would be General Mills. Instead of just being a colony of good gamers in a world of good gamers, we ended up more like an island fortress of gamers assaulted on all sides by a sea of brainless zombies and woe unto he who ventures forth from our walls. We got this thing formed up and the doors slammed shut just in time.



And maybe that's the other part of why these quest based games seem to suck more today than they ever used to. We didn't change. The gaming population changed. It's full of non-gamers. It's not worth your time to try and find a decent pug that's going to stick together and focus on a task for more than 5 minutes. Champions Online is, in fact, better than WOW in a number of ways but because we entered it with fewer people and because pugs these days is like chewing on broken glass, it's not going to be as successful with us. The gameplay is better but the available population of who to play it with is slim, and we'd rather solo than pug it.
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