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The 10 Rules Every New MMORPG Needs to Follow
#4
Ravenstorm Wrote:Group and Raid play should not be required to recieve high end gear.
I would modify this into something like,
"My gameplay should be improved by but not dependent on other players."

For example, Team Fortress 2. The Heavy is not dependent on the doctor. He can still mow people down and do good things even if he has no doctor, even if his team sucks.

His gameplay is improved by a good doctor and a good team, of course, but he's not dependent.


MMORPGs make us dependent. If one member of the holy trinity sucks, then the whole group sucks. They are completely dependent. If you can't find a good group to raid with, you won't get good gear. You're dependent on other people. It doesn't matter how awesome you are, if the group tank can't tank, you won't get anything done.

We have to get away from dependency.
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